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DOC BROCK GAMES DEVELOPER'S BLOG

Shiny

by dB in Code, Sun, 22 Apr 2018 18:10:00 EST
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So I have a list of what I have always wanted in a fighting game. (Who doesn't?) As a solo developer, though, only one item from the list can be worked on at a time. The slow wax on/wax off of list items has the ultimate effect of boiling the game down to what is most shiny. For a fighting game motion-captured and created by someone who loves to fight that means one thing: the fundamentals of real fighting.

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Here is the thing. It turns out that the motion capture even downloaded the real-life fundamental that I use to prevent telegraphing the transitions of one move to the next: subtlety. The result was that the in-game transitions were just too small for someone new to the game to see on screen. This impacted the ability to determine the character's state in game.

So over the upcoming posts we are going to develop ways to translate this subtlety into the game world. Follow me to get updated when the first post goes up and then share this to see if your friends can guess the mystery tool that will be used.

I will give you a clue. It starts with #scifi.

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MISSION

dB in PersonMotion capturing my 35 years of martial arts and sparring into the sci-fi fighting game #FutureFighter. I create fighting styles based on body type, armor and mentality and then motion capture them into the game where I program cool accompanying tech and teach the AI how to use each style as I would in the real world. When you play #FutureFighter, you face the mind of a martial artist.

I am also transferring the energy of the fight into the music of #FutureFighter where I am writing intense electronic music tracks to fuel your high-energy matches. You can find these featured in the posts on my email list and on social media where I show you how the game is developed and give insights into the martial arts.

When I am not developing, I work as a diagnostic pathologist at a local hospital in my home state of West Virginia where I also am the medical director of the laboratory.

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