DOC BROCK GAMES DEVELOPER'S BLOG
Side Stomp

Contemporary mixed martial arts has popularized a fighting skill called the ground and pound. It is a highly effective means of putting yourself in a position to unleash extremely powerful attacks on your opponent; however, obtaining that position can be costly in stamina. So what do fighters do if they want to inflict some damage on a ground opponent but avoid the prices that come with contact range fighting?
Fire up this week's Pummel Podcast to find out one way that I have found to be so effective in real-life fighting that I skilled up the AI to perform it in this sci-fi fighting game, Future Fighter (TM). Follow me to watch all of the ground attacks come to life and then reverberate that stomp by sharing this post with your friends using the buttons below.
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